assistindo agora
43 Alunos

Descrição

O que você vai aprender?

  • Como ser proficiente no Blender para modelagem e animação 3D Como animar personagens 3D no Blender Como criar uma arte conceito no Krita Como criar personagens 3D no Blender Como criar VFX no Blender

Requisitos

  • Um Mac ou PC rodando windows ou Linux/Ubuntu OS
  • NFT Certificate
  • 41 Lições
  • Iniciante
  • English
  • 4.4 Avaliação
  • +100 XP

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Grade Curricular do Curso

Course consist of total 22h 29m of content, in total.

Seção 1: 01-Intro to Blender and Krita
3:35:22
06-Alternative concept art with Inkscape
32:35
07-Intro to Krita to use for prop concept art
24:17
08-Design Elements and Principles
28:48
09-Scenery setup and Pot Modeling
30:41
Seção 2: 02-Prop Modeling
8:29:20
01-Finishing up the Pot Modeling
37:05
02-Modeling the Chest and Sword
51:35
03-Modeling the Crossbow
31:11
04-Modeling - Finishing the Crossbow and creating the Wand
38:01
05-Modeling the Environment Assets
43:40
06-Intro to unwrapping assets with Krita
32:09
07-Unwrapping the rest of the assets with Krita
37:14
08-Creating materials and applying textures
34:08
09-Painting custom textures with Krita
36:00
10-Applying custom textures using Blender paint
21:43
11-Applying textures using various methods
26:17
12-Texturing the Pillar with Blender
26:44
13-Time-lapse- Using brush strokes and operations
32:51
14-Time-lapse- Final styling touches to the Wand
15:49
15-Using overlays in Krita and adding colors with Blender
44:53
Seção 3: 03-Character modeling and Animation
9:36:10
01-Intro to Modeling the Character
26:00
02-Modeling our Character Boots using Blender
25:17
03-Modeling our Character using Blender
57:06
04-Modeling our Character arms and hands
30:10
05-Modeling the Armor for our Character
31:18
06-Modeling our Character's Skull and Helmet - Part 1
25:37
07-Modeling our Character's Skull and Helmet - Part 2
53:39
08-Unwrapping our Character and adding color
43:52
09-Blocking out colors using Blender Paint
41:36
10-Styling our Character using Blenders Paint Mode
25:23
11-Time-lapse- Refining Character Textures
28:18
12-Preparing our Character for Animation
44:57
13-Setting up Weights and adding Mesh to our Character
42:05
14-Animating our Character
47:59
15-Setting up FPS Animations
52:53
Seção 4: 04-Bringing it into Unity 3D
48:46
01-Importing our Assets into Unity
31:18
02-Creating Portal Effects
17:28

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