🔥$100K Hit! Where Will Bitcoin Go Next? Find Out Live!
assistindo agora
5 Alunos

Descrição

O que você vai aprender?

  • Aprender como fazer seu próprio Video Game Aprender a criar seu primeiro Avatar Entenda sobre jogos remotos

Requisitos

  • Conhecimentos em como usar um Browser Experiência com Unity Experiência com Blender Experiência com Adobe Photoshop
  • NFT Certificate
  • 223 Lições
  • Iniciante
  • English
  • 3.8 Avaliação
  • +100 XP

Share Course on Social media

Grade Curricular do Curso

Course consist of total 42h 51m of content, in total.

Seção 1: Unity
41:49
Começando o seu projeto
08:04
Unity Interface - View the Game
06:44
Unity Interface - Hierarchy and Game Objects
14:26
Unity Interface - Projeto e Console
04:34
Seção 2: Coding
1:13:36
The Basic Script
15:58
Hello World
12:13
Variáveis
11:04
Access Modifiers
06:12
Valores booleanos
10:52
Loops
10:12
Seção 3: Input
3:04:13
Input
10:40
Parâmetros do jogador
10:40
Movimento do jogador
08:37
Update vs. Fixed Update
04:30
Player_s Input
19:10
Third Person Character
14:34
Camera Look
13:18
Camera Move
10:35
Cursor Lock Mode
04:27
Mouse Look
08:12
Animation Movement
08:13
Strafing in the Animator
11:56
Side Look
09:10
Changing the Focal Point Side
16:16
Focal Smoothness
05:57
Vertical Look
06:25
Rotation Point
06:15
Camera Improvement
15:18
Seção 4: Battle Arena
6:56:52
Level Design Basics
09:52
Center Zone
18:26
Sniping Tower
13:48
Reward Vs. Punishment
15:15
Simple House
10:56
Opening Door
18:26
Raycasts
18:15
Interacting with Doors
09:38
Villa
11:16
Terrains
14:53
Creating an Interesting Terrain
17:52
Grass
09:52
Terrain Bounds
07:48
Canvas
19:05
Anchors and Pivots
11:02
Text
11:03
Updating Resources Text
16:39
Tool Selection Interface
16:48
Tool Switching
10:53
Tool Selector Improvements
11:43
Resource Objects
13:01
Collection Cooldown
05:32
Smooth Collection Animations
14:37
Adding Obstacle Tools to List
19:27
Obstacle Prefabs
15:11
Cycling Between Obstacles
17:16
Preserving the Obstacle Rotation
06:03
Placing Obstacles in the Screen
20:06
Using Resources
19:01
Obstacles Transparency
13:08
Seção 5: Weapons
5:36:18
Weapon Base Class
10:56
Inheritance
10:16
Abstract Classes
03:52
Item Box
17:59
Awarding Ammunition
17:06
Weapon Inventory
12:19
Weapon Interface
08:33
Selecting Weapons
14:18
Player-Weapon Communication
09:19
Shooting Logic
14:56
Reloading Logic
13:42
Reload Bars
10:52
Adding New Weapons
12:37
Shooting Raycasts
19:04
Correct Shooting Rays
20:31
Weapon Accuracy
11:43
Destroying Obstacles
13:43
Shotgun
12:01
Improving the Aim Variation
07:34
Sniper
19:30
Zoom Interface
11:51
Rocket Launcher
12:29
Make The Rocket Fly
10:30
Explosion
20:01
Damaging Things
20:36
Seção 6: Targets
2:03:24
Static Enemy
17:44
Flying Enemies
21:01
Searching for a Player
11:54
Chasing Logic
17:53
Hitting the Player
18:05
destroying the Player
11:09
Game Over Screen
06:50
Reloading the Scene
06:45
Reloading with the Scene Controller
12:03
Seção 7: Multiplayer
2:57:00
Fixing Network Conflicts
13:21
Syncing Animations
03:58
Networked Obstacles
18:29
Spawning Items
10:21
Collecting Boxes
09:39
Network Player Hit
23:17
Network Player Destroy
05:29
Obstacle and Resource Health
14:51
Network Collecting Resources
11:22
Syncing Rockets
13:10
Syncing Explosions
07:12
Networking Intro
06:57
Player Prefab
09:02
Spawning Adjustments
14:03
Start Positions
04:52
Syncing Player Positions
10:57
Seção 8: Flat map
1:13:46
New Train Setup
12:09
Adding Mountains
23:12
Adding Resources
10:33
Checking the New Map
07:52
Spreading Weapons
15:52
Course Wrap Up
04:08
Seção 9: Energy State
3:50:57
Energy State
07:57
Script Control Of The Energy Ball
12:36
Energy Spawning Logic
09:09
Adjusting The Movement Speed
05:11
Syncing The Energy Mode
06:28
Server Screen
12:41
Server Screen Integration
06:55
Client Screen
05:33
Allowing Client To Move
03:50
Storm Manager
11:07
Storm Visuals
06:49
Storm Shrinking Logic
11:40
Storm Damage
13:10
Storm Details
08:37
Storm Alert
10:38
Minor Adjustments
07:23
Spreading Weapons
11:40
Player Adjustments
03:55
Outside Terrain
11:24
Post Processing
14:33
Outside Lightning
03:05
Custom Fonts
16:27
Lock Tool Switching While Spawning
07:05
Update Bounds
02:59
Network Bullets
14:01
Weapon Difficulty Adjustments
06:04
Seção 10: Art and Sounds
3:55:33
Showing The New Level
04:48
Changing Prefab Art
10:15
Obstacle Art
11:00
Particle Effects
09:04
Rocket Sounds
09:03
Interface Sounds
06:20
D vs 3D Sounds
10:14
Weapons Sounds
08:18
Shooting through the Network
18:12
Network Authority for Audio
08:37
Footstep Setup
07:09
Networking Footstep Sounds
16:55
hit Sounds
06:50
Integrating new Characters
13:50
Animation Mask
08:36
Animation Layering
13:32
Integrating Top animations
13:50
Adding Weapon Models
11:25
Showing Models
19:58
Syncing Animation Triggers
05:51
Syncing Weapon Equip
06:20
Initial Weapon Equip
08:55
Seção 11: Battle Royale Basic Character
2:02:34
Character Setup
03:21
Character Head
06:20
Character Body Base
09:02
Character Legs
23:09
Character Arms
21:02
Flow Cleanups
12:25
Characters Bones
35:03
Setup For Textures
06:06
Character UVing
06:06
Seção 12: Melee Weapons
42:17
Pickaxe
14:30
WoodCutter Axe
07:54
Fireman's Axe
09:04
Throwing Axe
10:49
Seção 13: Revolver
1:49:42
Revolver Start
07:24
Revolver Trigger Guard
15:34
Revolver Sights
12:18
Deagle Main Body Tweaks
08:12
Deagle Back Grip
15:07
Deagle Hammer
06:59
Deagle Sights
06:57
Deagle Profile
06:29
Deagle Gun Barrel
07:33
Deagle Hand Hold
11:16
Deagle Trigger
03:21
Deagle Materials
08:32
Seção 14: M40 Sniper
1:21:40
M40 Reference
04:11
Sniper Trigger
14:35
Sniper Main Body
08:54
Sniper Barrel
20:38
Sniper Scope
10:25
Sniper Scope Details
08:01
Sniper Materials and Fix
14:56
Seção 15: Rocket Launcher
1:16:25
RPG Basic Block
07:44
Rocket Sights
14:24
Rocket Handles
25:15
RPG Trigger
05:08
RPG Materials
08:07
Rocket Pieces
15:47
Seção 16: AR Scar
2:29:36
Scar Body
36:22
Scar Railings
30:51
Scar Barrel
09:29
Scar Front Sights
16:23
Scar Back Sights
17:28
Scar Back Stock
27:24
Scar Materials
07:56
Internal Demo
03:43
Seção 17: Deagle
1:35:48
Placing Image Reference
06:04
Deagle Basic Block (Keystroke)
05:47
Deagle Trigger Guard (Keystrokes)
09:31
Deagle Main Body Tweaks
08:12
Deagle Back Grip
15:07
Deagle Hammer
06:59
Deagle Sights
06:57
Deagle Profile
06:29
Deagle Gun Barrel
07:33
Deagle Hand Hold
11:16
Deagle Trigger
03:21
Deagle Materials
08:32

Avaliações da plataforma BitDegree